VRUK is designed for you to learn, talk and play in a unique and informal environment. Our programme is flexible so that you can mix and match sessions to create a personalised experience that suits your needs.
We’ve gathered world-leading practitioners and technologists to discuss the latest developments in technology and showcase their groundbreaking projects. These sessions will also open up the debate around the future of virtual reality. Hear from Carl Addy (The Mill), Michiel Frackers (Jaunt VR), Marisol Grandon (Department for International Development), Dean Johnson (Brandwidth Group), Rachel Derbyshire (Chronicles VR), Henry Stuart (Visualise), Sarah Jones (360 Immersive Lab) Jed Ashforth (Sony Computer Entertainment Europe) Pere Perez (Visyon 360), Christopher Nundy (BBC) and many more! Check out our full Big Talks lineup
If you are looking to get your hands on the latest equipment and experience new filmmaking and gaming projects, the Immersion Zone is the perfect place to visit.
Designed to bring together leading companies in VR with alumni, staff, artists and designers, our research sessions focus on cutting-edge, experimental and artistic applications of VR. Theses sessions truly reflect the heart of Ravensbourne’s research mission; to develop new advances in technologies: design, digital media and communication. Come with us on a journey to devise new processes and collaborations with academic, industry-based, and practitioner expertise! Speakers include Mike Alger (Google USA), Muki Kulhan (BBcC The Voice UK/Muki-International Ltd), Mike Phillips (University of Plymouth), Debra Anderson (Datavized New York), William Latham & Stephen Todd (Goldsmiths/IBM), Michael Takeo Magruder, Dilip Bagrecha (Wishtree Technologies) and Caroline Orme & Martin Uren (Ravensbourne).
Our workshops are smaller, more practically based than the Big Talks. We’re planning a diverse range of sessions to encompass the latest hot topics,
Gain more in-depth understanding of the challenges and solutions to working within the world of VR by participating in our workshop sessions. Hot topics to be discussed include: taking a tour of Buckingham Palace, challenges in directing, crossing the fourth wall, developing in Unity and Trinus, world building and compositing 2D/3D assets into a spherical image. Check out our workshops on the schedule.
There’s plenty of networking time for you to meet new potential collaborators and like-minded people in a relaxed and unique environment, including the IBC Networking drinks on 10th February.
Blippar VR Jam
Throughout VRUK, Blippar have set Ravensbourne students the challenge to team up, design, prototype and showcase a VR concept; all in the space of 36 hours! So why not drop in, meet our students, check out their work.